Games have always been a social activity. Playing digital games affords
spending time with people; helps build personal connections between
individuals and helps to redefine the personality of the player while in
play. Games also enable to build the concept of togetherness as a means
to foster and enhance the concept of social connectedness, mutual
dependencies, collaboration, community living and social interaction. We
present a work in progress digital game installation to create
multi-level social interactions between the player, the spatial game
environment and the digital game. We discuss MagicDuel, a multiplayer
digital game, where we are in the process of evaluating the
socio-spatial contextual relationship between the players, the audience
and gameplay elements for this specific digital game.
CHI EA '13 CHI '13 Extended Abstracts on Human Factors in Computing Systems
Pages 1119-1124