This paper presents our experiences introducing, developing, and teaching
master and bachelor level design courses at a Danish computer science
faculty with the central aims of fostering creativity and maturing the
students’ abilities to engage in professional discussions about design and
design choices. Reflections on our efforts in previous courses provide
examples of didactic choices we have made to facilitate the meeting of these
goals including iterative experimentation, experience prototyping, and a host
of sketching techniques. In the second part of the paper, we reflect on a new
seven-week master’s course focused on the design of shape changing
interfaces in the form of a chronological journey description focused on the
progress and challenges for teachers and students. Conclusions in the form
of lessons learned and future refinements are provided, which may be of
interest to others who develop and teach courses in creative topics.
DesignED Asia 2012 Conference