The purpose of this study was to identify ways in which design could enhance
quality of life for people with dementia. Using inclusive design principles our
project aims to develop an innovative multisensory product (Fidget Widget)
that can help sustain experiences of personhood, positive moments of interaction
with carers, reduce agitation and restlessness, and encourage positive,
physical activity by people living with dementia. The product is also proposed
as a resource in the management of dementia symptoms, for use as an education/
training tool, and to assess quality of life, an area that is lacking in accurate
indicators (Warner, Milne and Peet, 2012).
Currently, many therapeutic sensory objects and materials used in dementia
care have been adapted from other uses and contexts, often made for children,
which can cause confusion and distress for patients and carers. It is our objective
that Fidget Widgets will be neither childlike nor medical in their aesthetic.
A qualitative approach was used, starting with a collection of information (literature
review) and objects (Sensory Store). The literature review evidenced the
value of multi-sensory stimulation in the care of people living with dementia
(Kitwood, 1997), and that positive relationships and social interaction are also
important in the reinforcing of personhood for people living with dementia
(Hammer and Orrell, 2008). The Sensory Store is being used in a series of participatory
workshops in order that the researchers can observe sensory responses
and gather verbal descriptions of the haptic experiences stimulated.
At present the Store is housed in the Alzheimer’s Society, Central Lancashire for
the benefit of carers and people living with dementia. Our paper will reflect on
findings to date and present initial design proposals for the next stage of the
development process Fidget Widget.
D4H2013
quality of life for people with dementia. Using inclusive design principles our
project aims to develop an innovative multisensory product (Fidget Widget)
that can help sustain experiences of personhood, positive moments of interaction
with carers, reduce agitation and restlessness, and encourage positive,
physical activity by people living with dementia. The product is also proposed
as a resource in the management of dementia symptoms, for use as an education/
training tool, and to assess quality of life, an area that is lacking in accurate
indicators (Warner, Milne and Peet, 2012).
Currently, many therapeutic sensory objects and materials used in dementia
care have been adapted from other uses and contexts, often made for children,
which can cause confusion and distress for patients and carers. It is our objective
that Fidget Widgets will be neither childlike nor medical in their aesthetic.
A qualitative approach was used, starting with a collection of information (literature
review) and objects (Sensory Store). The literature review evidenced the
value of multi-sensory stimulation in the care of people living with dementia
(Kitwood, 1997), and that positive relationships and social interaction are also
important in the reinforcing of personhood for people living with dementia
(Hammer and Orrell, 2008). The Sensory Store is being used in a series of participatory
workshops in order that the researchers can observe sensory responses
and gather verbal descriptions of the haptic experiences stimulated.
At present the Store is housed in the Alzheimer’s Society, Central Lancashire for
the benefit of carers and people living with dementia. Our paper will reflect on
findings to date and present initial design proposals for the next stage of the
development process Fidget Widget.
D4H2013